It almost reaches across the entire length of the screen, stopping just short, and hits high. The Dash Punch returns and is essentially the same as it's always been. Dash Punch Notation: Back, Forward+2 Enhanced: Yes, with armor. The enhanced version (Ground Shake) tracks the opponent's location at the time the special move was executed.
#Jax mortal kombat 11 full
If you're close enough you can run in to land a full combo. From mid-screen you can generally follow a Ground Pound with Dash Punch for moderate damage. Some projectiles will even go over Jax during the Ground Pound animation. You can use the Ground Pound to punish opponents who like to use projectiles from across the screen. The regular version hits about jump distance from Jax, pressing Forward places it on the far side of the screen, and pressing Back makes it hit right in front of Jax. You can control where the attack hits by pressing Forward or Back immediately after the notation. The special move cannot be blocked, meaning an opponent has to jump to avoid it. Jax's trademark Ground Pound returns and is very much unchanged from previous games. Notation Key PlayStation/Xbox 1 - Square/X 2 - Triangle/Y 3 - X/A 4 - Circle/B Ground Pound Notation: Down, Down+4 Enhanced: Yes, but no armor. Depending on the variation you choose, he can apply heavy offensive pressure, or stand back and zone with a number of projectile attacks.
He's also relatively safe from punishment if most of his attacks are blocked. He has great basic attacks and combos that allow him to switch between overhead and low attacks freely.